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Showing posts with label Dynamite Entertainment. Show all posts
Showing posts with label Dynamite Entertainment. Show all posts

Nov 7, 2020

The 40 Years of Comics Project - Day 2082: Project Superpowers #1, 2008

    For information on stopping the spread of COVID-19, and on what to do if you are quarantined, have a look at the World Health Organization site.

Though I hadn't actually planned it this way, I'm ending off with a Modern Age comic based on Golden Age characters.

Okay. Maybe I planned it this way a little bit, but I was already planning on reading the comic before I realized what I'd done. Regardless, an interesting take on some old-school heroes.

Come with me on a bit of a tangent. 

Once upon a time, there was no such thing as copyright. Artists simply accepted the fact that scummy forgers would profit on their name. Eventually someone came up with the idea that an author could sell the right to copy works to a particular publisher for a particular amount of time, allowing for a mutually-beneficial relationship to be established, copyright. And after that period of time was up, the arrangement was renegotiated, with rights to the material reverting to the artist. This didn't stop bootlegging, but it did offer an "official" version, rather than what could often be a very bad bootleg (from which we have previously based some of our "official" Shakespearean texts). Once an author was dead, there was set into a law a particular length of time that had to pass, and then that person's intellectual property passed into public domain. Now, the reason for this is that we have no culture without the culture that came before us. This can lead us down a very strange rabbit hole called Deconstructionism, but instead let's just say that without the stories and art of prior cultures to draw upon, we have no culture. This is why it's necessary for art to pass into public domain, so that it might be processed and repurposed by contemporary society, to retell old truths to new audiences. Sounds pretty good to me.

But then along comes corporate ownership. Or crazy estates like Tolkien or Conan-Doyle. Situations in which rather than the intellectual property being associated with the actual intellect that created it, and its eventual demise, the property is associated with an organization that will exist perpetually, for all intents and purposes, restricting the way in which contemporary culture can take a potentially fruitful and interesting idea and reshape it to speak to a new audience. What it unfortunately accomplishes is excessive linkage to the past (the desire for authenticity or continuity with previous iterations of an idea), rather than extensive linkage to the future.

Imagine for a second that the Catholic Church copyrighted the contents of the Bible. Such that every time any reference was made to the contents therein, they had to be consulted and paid, and had the right to refuse interpretations that didn't fit with their interpretation. Literally, every time a Christ reference or image was used, they had final say as to whether it would be allowed or not. That's basically what corporate ownership of a character like Superman involves, regardless of the fact that at some point we'll be far enough from the original creators' deaths that he should become public property, to reshape and re-present. Without external corporate oversight.

All of which leads me to the characters in today's comic. You see the Black Terror up there on the cover? He's a public domain character. I think I have three or four different reinterpretations of the character, from Alan Moore's Terra Obscura, to Darkline's Dark Adventures. When this sort of thing happens to a character, it puts me in mind of the way that I catalogue the character Thor in my database. I make no distinctions between Thors from different publishers and genres. To me, they're all stories about the same mythic figure, further myths adding to his already ancient stories. This is how myths work. They keep getting built upon to service a new audience. Part of the reason that the Bible is so successful is that it's in the public domain. Anyone can use it to tell their story. So, for me, all of these stories of the Black Terror, and his pals, are all happening to the same characters, as part of their myth.

Though, in the text, they're actually the original characters, brought back from being trapped in an urn. It was a pretty good story.

More to follow.

 

Feb 23, 2019

The 40 Years of Comics Project - Day 1460: The Complete Alice in Wonderland #4, 2010


And so ends year 4!

A bit of a rocky finish, and I will post something to do with the comics I read during my break from blogging, but I'm back and feeling positive, so let's just continue, shall we?

A beautiful series. Really, really beautiful. Ms. Awano injects life into every little bit of Wonderland and Lookingglassland, and the team of Moore and Reppion provide a novel retelling of the old story. I think I'd like to have seen a bit more playing with form - some of the most memorable bits of Alice are when the text gets caught up in the chaos of the story. Think of how the mouse's tale is told as a tail in the original. The technical layout of the story was really very straightforward, where I'd think that Alice's fantasy lands would provide an excellent playground for some experimental layouts.

That said, chaos in the gutters (so to speak) might have been too much, tipping the story from that delicate balance of comprehensible and random straight into the chaos it celebrates.

And that's it for 10% of the collection. Tomorrow, to start year 5, I'll be getting back to the original run of Doom Patrol.

More to come...

Feb 22, 2019

The 40 Years of Comics Project - Day 1459: The Complete Alice in Wonderland #3, 2010


I've never been as big a fan of Looking Glass as I am of the first book. I think this might be because Looking Glass reads to me like it was written as a book, rather than told as a story. There's far more structure to this tale than the last, made plain by the overt references to chess. There's a nice conceit in this comic that whenever Alice moves from square to square, it's as if she's entering yet another looking-glass. She vanishes from one setting and appears at another. Sometimes it's off-putting for her, sometimes not.

I also hadn't realized just how much poetry/song is in this book. More, I think, than the last. And while I appreciate the nonsense rhymes, I don't always find it so interesting to read panels of someone reciting them.

Erica Awano's art is still brilliant. She evokes a weird realness to this dream landscape, which, to be honest, makes the comic slightly unsettling. The events and characters in the narrative simply cannot happen in reality, but the realism of Ms. Awano's backgrounds seems to fly in the face of that idea. It's a nice effect, though, again, I think it was of more use in the more Discordian Wonderland than the mathematically-precise Looking Glass.

More to come...

Feb 21, 2019

The 40 Years of Comics Project - Day 1458: The Complete Alice in Wonderland #2 2009

Before I get going on today's comic, I wanted to say something. I've started writing again due to a few factors. I'm starting to realize how much I need structure in my life, and there's not a lot right now, so this feels like a good way. I've also glanced back at a few old posts, and I was actually saying some neat things (I think) about the comics I read, so I'd like to start doing that again. But mostly, it's because a little while back I received an email, quite out of the blue, from a former student. He'd kept up with the blog occasionally, and saw that I was having a difficult time lately, so he reached out to let me know the difference I'd made for him with regard to literature, and to let me know he was thinking of me. I have a lot of trouble holding onto the feeling of being valued. This helped.

On to today's comic.


What is it about this story that fascinates us so? I have so many different versions: books, comics, films, action figures. But there are also musicals, and songs, and, unsurprisingly, porn, and the story itself has become a metaphoric touchstone for all things weird and revelatory. Remember Neo's instructions to "Follow the White Rabbit?" The very idea of falling down a rabbit hole has become an idiom in Western culture. And we keep retelling it, keep finding new ways to tell this old story. It is an old story. We should never imagine that Alice was the first person to find themselves in a strange land after an encounter with a strange animal (or mushroom, perhaps?). But she is the first, I think, to really grapple with the idea in a modern, and by this I mean popular and intelligent, way. And I think this is why the story has such wonderful longevity and adaptivity.

As a parent, I was delighted when I took my son to see Monsters, Inc. While shiny and fast and colourful (which I also enjoyed), it was also savvy enough to know that it wasn't just kids that were going to be consuming this. The writers managed to add enough humour for the adults that the torture of taking a toddler to the movies was assuaged somewhat.

If you haven't done it, you don't know. You just don't know.

One way that I consider myths of all stripes is that they're stories meant to remind us of a time when the world seemed more magical. People could perform miracles, deities actually spoke to humans, and things tended to connect more symbolically. This sounds to me rather like the experience of childhood. Of wonder, perhaps. But rather than a dry bit of epic poetry about a trip to Hades, or of some poor waif being molested by Zeus dressed up as an animal, we're given a story for children that reminds adults of how disturbing and magical the world used to seem. Lewis Carroll does this effortlessly in Alice. He creates mystery for us. A hookah-smoking caterpillar? A Cheshire Cat that leaves behind its smile? What does it mean? It's too well-ordered, in its own chaotic way, to be meaningless? Is it just a dream story for children, or is it saying something more about who we are and how we think? People have been enthralled by this tale since it was published. My own impression is that it taps into something very deep in our imaginations, something that has forgotten the uncanniness of childhood. It is a time of guessed-at connections between events. Things seem to have influence upon one another, but you haven't quite figured out the system yet. Once you do, life loses its sheen of surreality, and settles into reality.

Well, that's what it does for me, anyway.

Onward...

Feb 20, 2019

The 40 Years of Comics Project - Day 1457: The Complete Alice in Wonderland #1, 2009


For the last four days of Year Four, I'll be back to blogging with this lovely rendition of Lewis Carroll's masterpiece. I've decided it's time I start blogging again. The routine is good for my health, and I miss writing about these wondrous and wacky comics. At some point I'll post a list of what I've read during my break, for the completists out there!

Year Four will kick off with a return to The Doom Patrol, both because I kicked off this year with them, and because their new television series is, for at least one episode, a fucking triumph. But there certainly never could have been a Doom Patrol of any kind without this weird little tale of a child's hallucinatory adventure through dreams.

Of course, the first thing I noticed is that Alice's dress is blue. When I taught the book at the U of C, I always asked the class what colour Alice's dress was. Invariably, the answer was blue. There is, however, no mention of colour anywhere in the original text. Blue, I'm afraid, comes from the Disneyfication of our society. I've no doubt that blue was a popular colour for little girls of the time, but surely there were others.

Anyway, that aside, this is a lovely adaptation, just different enough from previous iterations that it really does add something to the story. In a lot of ways, Alice's Adventures in Wonderland really is an anime/manga waiting to happen. The non-sequiturs, randomly talking animals, sudden and fantastic shifts in perspective (I'm looking at you, Kill La Kill) - all hallmarks of manga. Érica  Awano's manga-esque (she's Japanese-Brazilian, so her art is a cool hybrid) style brings to Alice a kinetic energy that the book actually sort of lacks. Rather than a tale told lazily while floating down a river (as the original was composed), this is a sitting on Saturday morning with a bowl of sugary cereal watching cartoons version. And it's beautiful.

Alice holds a dear place in my heart. The first time I ever really delved into literature the way that is not second nature to me was in an OAC English Literature course in my last year of high school. I wrote a paper contrasting Alice and Joseph Conrad's Heart of Darkness as journeys into the psyche. A bit obvious, I know, but not bad for a 17-year old to pull off. But Alice has also stuck with me for its embrace of chaos, of weirdness, of the idea that truth doesn't only lie in cold, hard facts, but in the vast, wild ranges of the imagination too. Which, really, is also a nice lead in to the Doom Patrol.

More to come...

Nov 3, 2015

The 40 Years of Comics Project - Day 252: Highlander #0, 2006


Ever since I saw the first Highlander film, I have had trouble with its sequels. I mean, the catchphrase is "There can be only one," and I always thought the point of the movie was that McLeod was the last immortal - that was the whole film, the battle to become the last immortal.

The inside cover of this comic explicitly states that it takes place after the events of the first film, and then goes on to introduce more immortals. Did I misunderstand the movie? Did it all get retconned in the television show? Why isn't McLeod hacking the heads from these other immortals? I begin to get the feeling that "The Gathering" wasn't a winner take all kind of thing, not an event but a time, and if you survived the time of The Gathering, then you didn't have to kill other immortals....?

No idea.

And really, I don't care. This comic was pretty generic. A little bit of prodding about on the Internet reveals that the end of the first movie was altered somewhat to make space for the television series - The Gathering didn't happen, or something?

Okay. I have nothing of any value to say about this comic. The first Highlander film was excellent, and any sequel is completely superfluous. That is all. See you tomorrow.